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AI Insights · Timothy · April 2022

Top 5 Basketball Games Performance on Unified Platform in Middle East, Q1 2022

Discover the performance trends of the top 5 basketball game apps in the Middle East during Q1 2022, including weekly downloads, revenue, and active users.

Top 5 Basketball Games Performance on Unified Platform in Middle East, Q1 2022

In the first quarter of 2022, the top 5 basketball game apps in the Middle East showed varied performance trends in terms of weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, provides insights into the growth and engagement of these popular games.

NBA 2K Mobile Basketball Game from 2K saw a significant increase in weekly revenue, peaking at around $5K in the week of February 21, followed by another peak of approximately $5.1K in mid-March. Weekly downloads fluctuated, with a notable rise to 6.3K in mid-March. The app's weekly active users remained relatively stable, with a peak of 16.8K in the same period.

Basketball Arena - Sports Game by MASOMO LIMITED experienced a steady revenue stream, peaking at about $2.5K in the second week of January. Weekly downloads showed a downward trend towards the end of the quarter, dropping from 13.3K in early February to 3.7K in the last week of March. The weekly active users also saw a decline, from around 37.7K in early February to 21.2K by the end of March.

NBA LIVE Mobile Basketball from Electronic Arts had a steady revenue stream, with weekly revenue peaking at around $1.8K in late February. Weekly downloads reached a high of 5.9K in mid-March. The app maintained a strong weekly active user base, peaking at 50.1K in mid-March before settling at around 40.4K by the end of the quarter.

Basketball Stars™: Multiplayer by Miniclip.com showed a consistent revenue pattern, peaking at approximately $1.9K in the last week of March. Weekly downloads fluctuated, with a notable rise to 7.9K in mid-March. The weekly active users saw a decline from about 41.7K in early January to 29.8K by the end of March.

Idle Five - Basketball Manager from Gaminho had a varied revenue stream, peaking at about $1.9K in mid-February. Weekly downloads showed an upward trend, reaching 2.5K in early March. The weekly active users peaked at 4.6K in early March before declining to 2.7K by the end of the quarter.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2022